Showing posts with label college. Show all posts
Showing posts with label college. Show all posts

Monday, February 27, 2012

Ballard Community and Designers Meeting

Friday we had a quick meeting/review with the Ballard Community Council to give them an update on our progress and developing ideas. Here is part of what we showed them. We got some good feedback and direction/voiced concerns over the course of the day so that now we can address them over the next two weeks. Please Click the Picture for Higher Quality Images
I think from here we are moving to a more over-arching theme of Health in the project. Taking the health themes expressed on page 1 and pushing them and calling them out throughout the whole project. Thanks for checking it out!
Until next time!

Monday, February 20, 2012

Camera Posts in Rhino 4

Hi guys. Today I am going to be doing a quick tutorial on making rhino camera shots. Its quick and dirty. I am Helping out a friend tomorrow on this subject and just wanted to make sure I can still do it so here we go.

First I've set up a basic land form that you may want to camera shot different angles of.
This first thing you want to do is make some "camera posts". Now usually if you want a specific view you are trying to get a view of a human at your site. So I've made my camera posts 5.5 feet tall and put them at several corners of the landscape. You can put these posts anywhere you wish. Its easiest to put them at corners, edges, intersections, etc because then you can snap the end of your line to one of those objects, just make sure your snaps aren't disabled at the bottom of your screen.
This is the landscape in perspective view after the posts have been added. Also when you are drawing your post lines make sure you are holding shift on the vertical scale so that your posts are strait. make sure you draw them in them first in the top view then finishing them in the front or right view to ensure that you aren't flying off into space.
So now you want to first double click the perspective title in the perspective viewport. Then right click that and hover over "set camera" then on the next menu click "set camera and target". Then with click the top of the post you wish to be the source of your first view. Then with the second click on where you want the view to be looking. You will probably get something like this. pretty narrow viewport.
So here I wanted to get a slightly more panoramic view so double click the perspective title again to go back to your four viewport screen. Then in top view click release then click and drag slowly the edge point of the camera box to widen the view. If you cannot see your camera outline thus are not able to manipulate it right hit F6 or right click the perspective title >>> set camera >>> show camera. now you should have a more desirable view.
Now to save your view you want to click and hold the little car icon at the top of your screen. and click the grey car with the floppy disc icon next to it. The command bar is going to request a name but be sure that when you name your view you DO NOT include any spaces in the title. You pressing space bar will end the titling and start new commands. Once your view is saved you can always access/manage it by pressing and holdign the red car again but this time clicking on the grey car with the pointing finger above it. Click the title of the view you want and your set! These views will exist regardless of what new modeling is added or old modeling is manipulated, You can even delete or hide your camera posts for rendering. Hope this helps!

Until next time!

Tuesday, January 3, 2012

Fluffy-Muffin has Arrived!

Hello everybody! The fruits of my winter's break labor has finally been revealed! The website my friends and I have created is now live and ready to be critiqued! I really encourage anybody reading this to go take a look. As of now we only have one article and one comic up but we are adding more content 3 days a week. Ultimate goals? Well in my mind one of the ultimate goals is to have the site grow to a place where writers and comic maker's alike can create and post their own content and have it recognized! Or just entertainment...either way I've had a lot of fun and stress, yes stress is good in this case, getting the required elements together along with my teammates. There is still much much more to add and I cant wait to see where this all goes!
Anyways in another front do you think I should include some of the graphics for the web site, in a portfolio page? I am seriously considering it.
Until next time!